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Gartner hype cycle virtual reality
Gartner hype cycle virtual reality












These are all broken down further into sub-sectors - from R&D at the very start to High Growth Adoption at the end). The technology’s broad market applicability and relevance are clearly paying off. Criteria for assessing provider viability are more clearly defined. Plateau of Productivity: Mainstream adoption starts to take off.More enterprises fund pilots conservative companies remain cautious. Second- and third-generation products appear from technology providers. Slope of Enlightenment: More instances of how the technology can benefit the enterprise start to crystallize and become more widely understood.Investments continue only if the surviving providers improve their products to the satisfaction of early adopters. Producers of the technology shake out or fail. Trough of Disillusionment: Interest wanes as experiments and implementations fail to deliver.Peak of Inflated Expectations: Early publicity produces a number of success stories - often accompanied by scores of failures.Often no usable products exist and commercial viability is unproven.

gartner hype cycle virtual reality

Early proof-of-concept stories and media interest trigger significant publicity.

  • Technology Trigger: A potential technology breakthrough kicks things off.
  • gartner hype cycle virtual reality

    The five stages, taken from Gartner’s own explanations, are as follows: Basically it plots where a new technology sits on a visibility curve and breaks down the technology life cycle and how it relates to not only to the tech itself, but also the media, industry and society surrounding it.














    Gartner hype cycle virtual reality